Gwerin Beliefs

Actual Origins (OOC Knowledge)

Eight million years ago, Erais, the Arcane Light, brought forth a race of intelligent biped from the bones and blood of a slain dragon and the earth, wind, fire, and water of Aereth. They were created to help the dragons clear the land of the Shadows who had been set loose on Aereth by the Tuatha Dé Danann’s careless use of magic.

These facts and their true origins have been lost to the mists of time. The Tuatha Dé Danann are long gone from the world. They are now viewed as the Gwerins’ pantheon of gods and goddesses.

Note: NO! You may not play a Tuatha Dé Danann!

The Gwerin believe they are descended from the union of Mor-Rioghain, a goddess of battle and war and An Dagda, a god associated with fertility, agriculture, manliness, and strength. An (the) Dagda and Mor-Rioghain set forth their will and called the Gwerin from the earth, sea, fire, wind, and the bones and blood of a slain dragon. They believe this is why they are so closely bonded with the dragons.

Note: The Tuatha Dé Danann are now the Gwerin’s pantheon of gods and goddesses. Keep in mind, though, that their belief in these gods and goddesses do not dictate their behavior for the most part.

Legend says that millions of years ago, after the Desolation Wars and before they withdrew from Aerith, the Tuatha Dé Danann gave the Gwerin four magical treasures. The Four Treasures should only be used if the Scales become so unbalanced that the Arcane Light is in danger of being overwhelmed by the dark forces of Tar’garath, the God of Chaos and Shadows.

If they ever really existed, these treasures have been lost and all-but-forgotten.

Dagda’s Cauldron: An ever-full cauldron. The legend says that no company ever went away from it unsatisfied.

The Spear of Lugh: No battle was ever sustained against it, or against the man who held it.

Lia Fáil (The Stone of Fal): It would cry out beneath the feet of the true ruler of the Gwerin. Note: The ruler of the Gwerin, the Danu, still must step on an ancient stone that represents the Lia Fáil. Although it does not “cry out,” it does ring.

Claíomh Solais (The Sword of Light): No one ever escaped from it once it was drawn from its sheath, and no one could resist it.

Gods and Goddesses

This is a partial list.

Mor-Rioghain

In their mythology, Mor-Rioghain – from which the Morrighan get their name – is also called the “Washer at the Ford,” because if a warrior sees her washing his armor in the stream, it meant he would die that day. She is the goddess who determines whether or not a warrior walks off the field of battle, or is carried off upon their shield.

An Dagda

An Dagda is portrayed as a father-figure, chieftain, and druid. He is associated with fertility, agriculture, manliness, and strength, as well as magic and wisdom. He is said to have control over life and death, the weather and crops, as well as time and the seasons.

Danu

Danu is the Mother Goddess and the highest of the mythical god-beings of the Tuatha Dé Danann, the Gwerin’s pantheon of gods and goddesses. It is also the title of their ruler.

The Four Winds

In the belief system of the Gwerin and dragon, the Four Winds (the Anemoi) parallel the Four Quarters (or four major Archangels of certain Earth religions).

In any major arcane working, the circle (or cylch) is warded in the names of the Four Winds (this is also referred to as calling the quarters). Also, blessings are sought in the names of the Four Winds. There are the Lesser Winds, those that come from directions such as the northeast, southwest, etc.

Each of the Anemoi is associated with an element: north/earth, east/air, south/fire, west/water. The names of the (Anemoi) Four Winds are not based on the Old Tongue and are believed to be derived from an even more ancient origin.

Boreas (North Wind): God of the cold north wind and the bringer of winter.

Zephyrus (West Wind): The gentlest of the winds, Zephyrus is known as the fructifying wind, the messenger of spring.

Notus (South Wind): He is associated with the desiccating hot winds that arrive after midsummer, is thought to bring the storms of late summer and autumn, and is feared as a destroyer of crops.

Eurus (East Wind): He is associated with autumn and dwells near the palace of the sun-god, Cernunnos, in the far east.

Tar’garath

Other Names: The Shadowed One, God of Chaos, God of Destruction, God of Shadows, The Shadow

The Gwerin believe that Tar’garath is very real and very dangerous. Tar’garath was created to balance the Arcane Light because how can there be Light without Dark?

Tar’garath is the antithesis of Erais, the Arcane Light. His ephemeral presence is felt in all of the Darkness on Aereth.